Mods Para Civilization V For Mac
The Mods button is disabled in the MainMenu.lua file. To re-enable this button you will need to navigate to the MainMenu.lua file, open it with a text editor (like ) and comment out line 33. /Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/assets/UI/FrontEnd/MainMenu.lua Assuming you use Steam The line is: Controls.ModsButton:SetHide( true ); To comment it out simply add two hyphens like this: - Controls.ModsButton:SetHide( true ); This should re-enable the Mods button on the Main Menu. Some mods work and some do not, it seems rather hit or miss. If you have a xxxx.Civ5Mod file use something like Ez7z to expand the file which will create a folder that you can then put in your MODS folder which should be similar to this: (Depending on which version of Civil you have) /Library/Application Support/Sid Meier's Civilization 5/MODS/ or /Documents/Aspyr/Sid Meier's Civilization 5/MODS/ depending on whether you have changed the setting to use the Library instead of Documents. NOTE: If you are running OS 10.7 (Lion) then Users//Library/ is hidden in Finder. Hold the Alt key down and select the Finder's Go menu.
You will see Library as one of the options in that menu. NOTE 2: Currently, every time you download a new patch for the game it overwrites your MainMenu.lua back to default so you will have to comment out line 33 again. I was having trouble since I had G&K but I solved it. I had to update a MainMenu.lua file in a different location than the one given above. Try to one at Library/Application Support/Steam/SteamApps/common/sid meier civilization v/Civilization V: Gods & Kings/Contents/Home/assets/DLC/Expansion/UI/FrontEnd/MainMenu.lua When you get to the application Civilization V: Gods & Kings, you still have to right click on it and then go to 'Show Package Contents' to get the 'Contents' folder.
Mods that use a custom DLL cannot function properly with the Mac version of Civilizations V. To download a mod for Steam-registered users, go to the workshop and subscribe the mod for it to download to a certain folder.
Once you get to the MainMenu.lua file, follow the directions on editing the it and you should be good to go. I'm on Mountain Lion 10.8.1. Alright, I had trouble with this one but I think I just blew the lid off it. In Mac OS Lion when you go to the /Library/Application Support/Steam/SteamApps/common/sid meier's civilization v/ folder there's no 'assets' folder. All that appears is Civilization.app. You need to right click on Civilization.app and in that menu hit 'show package contents' You'll then see the application folder's parts. Then follow this path: Contents/Home/Assets/UI/FrontEnd/MainMenu.lua Then edit the MainMenu.lua file as instructed above and you should be good to go!
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Hi there, I was just wondering if anyone has ever managed to successfully get mods working in multiplayer for civ 5 using a mac? I'm aware that the key is tricking the game into thinking that the mod is a piece of DLC, and I'm aware of some tools for doing so, like the multiplayer mods workaround available on steam workshop. My problem is that all of the tools I can find (like the aforementioned workaround mod) seem to rely on tools that aren't available on Mac, like firetuner.
If anyone knows of any way to get mods to work in multiplayer on Mac OS I'd be really grateful, I really want to be able to use the 3rd and 4th UC mods in games with my friends. I don't mind if the tool takes a long time or isn't very user friendly, I just want something that will allow me to use mods in multiplayer whilst using a Mac OS. Thanks in advance:).
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